Anything About Game
Section: Game-Server-framework
Entry
Appears in 4 awesome lists
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Section: Game-Server-framework
Section: Game Network · [Server Engine]
Section: 开源服务器 · 一个支持分布式的C++游戏服务器框架
Section: Game Development · A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
An awesome list of network analysis resources.
µWS is one of the most lightweight, efficient & scalable WebSocket & HTTP server implementations available. [Zlib]
A fast and reliable ARQ protocol that helps fast-action games reduct network latency. MIT.
by TFG Co Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
An evolving how-to guide for securing a Linux server.
A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.