Anything About Game
Section: NetWork
Entry
Appears in 7 awesome lists
µWS is one of the most lightweight, efficient & scalable WebSocket & HTTP server implementations available. [Zlib]
Section: NetWork
Section: 网络 · µWS 是最轻量、高效且可扩展的 WebSocket 和 HTTP 服务器实现之一
Section: Networking · µWS is one of the most lightweight, efficient & scalable WebSocket & HTTP server implementations available. [Zlib]
Section: Game Network · [WebSockets]
Section: C++ · Simple, secure & standards compliant web server for the most demanding of applications.
Section: Real-time · Highly scalable WebSocket server & client library.
Section: Other · Simple, secure & standards compliant web server for the most demanding of applications
A fast and reliable ARQ protocol that helps fast-action games reduct network latency. MIT.
Enterprise-grade programming engine aimed to satisfy most of the backend development requirements.
| C++ | - Redpanda is a streaming data platform for developers. Kafka API compatible. 10x faster. No ZooKeeper. No JVM!
A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.
is a networking library for C/C++. It implements event-driven non-blocking APIs for TCP, UDP, HTTP, WebSocket, MQTT. It is designed for connecting devices and bringing them online.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.