Anything About Game
Section: ComputerGraphics && Shadingv
Entry
Appears in 5 awesome lists
is a low-level, cross-platform graphics and compute abstraction library in Rust.
Section: ComputerGraphics && Shadingv
Section: Graphics · A high-performance, bindless graphics API for Rust.
Section: Bindings · A low-overhead Vulkan-like GPU API for Rust. [Apache License 2.0]
Section: Graphics · A high-performance, bindless graphics API.
Section: Vulkan Tools, Libraries, and Frameworks · is a low-level, cross-platform graphics and compute abstraction library in Rust.
컴퓨터 비전 자료모음 (Awesome 계열)
, A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
, course of computer graphics teaching how Opengl and rendering works, teaching how to build a simpler version of OpenGL.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
3D graphics and compute API