awesome-game-security
Section: Game Network · [mqtt nodejs]
Entry
Appears in 5 awesome lists
Client for MQTT - Pub-sub based messaging protocol for use on top of TCP/IP.
Section: Game Network · [mqtt nodejs]
Section: 实时通信 · MQTT 客户端-基于 Pub-sub 的消息协议,用于 TCP / IP。
Section: MQTT · The MQTT client for Node.js and the browser.
Section: Real-time · Client for MQTT - Pub-sub based messaging protocol for use on top of TCP/IP.
Section: RPC and Messaging · The MQTT client for Node.js and the browser
µWS is one of the most lightweight, efficient & scalable WebSocket & HTTP server implementations available. [Zlib]
A fast and reliable ARQ protocol that helps fast-action games reduct network latency. MIT.
by TFG Co Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
The most widely used WebSocket library for real-time applications. Supports auto-reconnection, rooms, and fallbacks (e.g., polling).
A lightweight online game framework