Armory (Kha)
An open-source 3D game engine with full Blender integration (Web, Mobile, Desktop, Consoles).
Resources for game development on haxe
This page lists names, links and short descriptions. The original list on GitHub is the source and belongs to its authors.
An open-source 3D game engine with full Blender integration (Web, Mobile, Desktop, Consoles).
An open source, real-time 3D engine for OpenFL (Web, Mobile, Desktop).
Cross-platform 2D framework (Web, Mobile, Desktop, Unity).
Free, cross-platform 2D game engine powered by OpenFL (Web, Mobile, Desktop, Consoles).
A programming library for beginners. Powered by OpenFL and Starling (Web, Mobile, Desktop, Consoles).
High Performance Game Framework (Web, Mobile, Desktop, Consoles).
Haxe/Lua externs for Defold game engine (Web, Mobile, Desktop).
Interactive game and app development library (Web, Mobile, Desktop, Consoles).
The "Cross-Platform Game Engine", a popular Stage3D framework (Web, Mobile, Desktop).
Create Flash, HTML5, iOS, Android, and desktop games with no code (Mobile, Desktop).
Haxe Integration for Unreal (Web, Mobile, Desktop, Consoles).
A Haxe GDExtension for Godot 4 (Web, Mobile, Desktop, Consoles).
Ultra-portable, high performance, open source multimedia framework (Web, Mobile, Desktop, Consoles).
A flexible, lightweight layer for Haxe cross-platform developers (Web, Mobile, Desktop).
Desktop - GLFW binding (multi-platform library for OpenGL, OpenGL ES and Vulkan) (Desktop).
A cross-platform native backend (Web, Mobile, Desktop).
Make 3ds homebrew! (3DS).
Simple Physics Library.
Bullet 3D Physics.
Physics Engine (the original Haxe3 version of nape can be found here).
IoC, EC - The inverted game framework, is a development tool focused on Future Proofing.
ECS - An Entity Component System framework.
MVC - A powerful multi-modular MVC framework.
ECS - Entity Component System architecture with networking support.
Simple network library (no UDP).
Multiplayer Game Client.
Haxe externs for simple-peer.
Websockets for all platforms.
Heaps - Desktop.
Heaps - Desktop, Consoles.
HaxeFlixel (OpenFL) - Desktop, Consoles.
HaxeFlixel (OpenFL) - Desktop.
Haxegon (OpenFL) - Desktop, Consoles.
Heaps - Desktop, Mobile.
Heaps - Desktop.
OpenFL - Desktop, iOS, PsVita.
HaxePunk (OpenFL)- Desktop.
OpenFL - Desktop, Mobile.
unreal.hx - PC, PS, Xbox, Switch.
Luxe - Desktop, Mobile.
Implemented in Haxe. Designed for 2D games. Expat.
Ultra-portable, high performance, open source multimedia framework (Web, Mobile, Desktop, Consoles).
Native extension for the SteamAPI.
Newgrounds API.
Haxe bindings for GameJolt API.
Goal-oriented action planner for AI.
Spine runtime automatically converted from the official Java/libgdx runtime.
Spine player for heaps.
Load and render sprites and animations in Aseprite format.
Load and render sprites and animations in Aseprite format.
Render Spine animation in the OpenFL engine, rendering processing can be achieved throughSprite and Tilemap.
File format reader/writer for .ase/.aseprite without external dependencies.
Yagp's Gif Player for HaxeFlixel.
Pure haxe implementation of Sfxr.
Color manipulation library.
A separation axis theorem collision library.
Cross platform computer vision library.
Data structures for games.
Parser and runner for Yarn dialogue files.
In-game editor for HaxeFlixel.
General gamedev purpose libs.
A translation/localization framework.
Parser for maps generated by the editor PyxelEdit.
2D level editor with a typed compile time loader.
A comprehensive modern Tiled parser.
A game-oriented math library.
A toolset for using 2, 3, and 4 dimensional vectors and matrices, as well as quaternions.
Worlds most complete Vector2d / Point class. With operator overloading.
An atomic modding framework for games/apps.
Modular Particle System.
Provides an access to in-app purchases (iOS) and in-app billing (Android) for OpenFL projects using a common API. Fork of this.
Easy A* pathfinding algorithm.
Versatile framework-agnostic A-star solver Library.
A set of dungeon generation algorithm (works w/ hx4 w/ minor changes).
Parser for .ase and .aseprite files.
Port of the libGDX Texture Packer.
A flexible, fast "tween" library.
Yet Another (Haxe) Tweening Library.
Tween library.
CSS Components based strictly typed UI framework.
GUI library for HaxeFlixel.
UI library with multiple framework backends (HTML5, Kha, OpenFL, PixiJS, WxWidgets, and a number of others as works in progress).
Cross-platform graphical user interface components for creative frontend projects.
Adds native video playback on HaxeFlixel and OpenFL.
"How I wrote my own 3D game engine and shipped a game in 20 months".
ellisonleao/magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
Calinou/awesome-godot
A curated list of free/libre plugins, scripts and add-ons for Godot
love2d-community/awesome-love2d
A curated list of amazingly awesome LÖVE libraries, resources and shiny things.
michelpereira/awesome-open-source-games
Collection of Games that have the source code available on GitHub
gbdev/awesome-gbdev
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
michelpereira/awesome-games-of-coding
A curated list of games that can teach you how to learn a programming language.