Awesome Game Production
A curated list of awesome resources, related to game production process: books, articles, tools, project management stuff etc.
Video game development(or production) is a process of developing a video game by a single person or a team of developers, not necessarily…
Agile Game Development with SCRUMThe book provides detailed explanations and real-world examples of how SCRUM can be used to increase productivity,…
Agile Game Development: Build, Play, RepeatComprehensive guide to implementing agile methodologies in game development, covering topics from team dynamics to…
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are MadeA behind-the-scenes look at the making of several popular video games, detailing the challenges faced by game…
Disrupting the Game: From the Bronx to the Top of NintendoHighlights the challenges Garcia faced as a woman of color in a male-dominated industry, and provides valuable…
The Art of Game Design: A Book of LensesIf you're transitioning to a management role from game design, chances are you've read this one. If not, still…
The Game Production HandbookComprehensive guide to game production, covering topics such as project management, team building, and production…
Practical Project Initiation: A Handbook with ToolsIt is what it says. Can't get more practical than this. It is not gamedev related, but you might want to pick up a few…
The Game Producer's HandbookPractical guide to game production, covering all aspects of game development from initial concept to final release.…
Producing Games: From Business and Budgets to Creativity and DesignRead if you don't know a thing about how games are made, or skip otherwise. This book is old, but the production…
User Story Mapping: Discover the Whole Story, Build the Right ProductThis book is about way more than just how to do story mapping. What stories are really about? How do you actually use…
What A Video Game Producer Actually DoesA nice summary by Jason Schreier - the dude, who you should probably follow.
So, You Want To Be a Video Game Producer?The article explains what a video game producer does, their career path and title development, and the key skills…
So, You Want To Be a Video Game Producer? Part #2Focuses on the skillset of a video game producer, which includes project management methods and tools, communication…
So, You Want To Be a Video Game Producer? Part #3Provides five steps for landing a job as a video game producer, including identifying your realistic career level,…
What Makes a Good Game Producer? Part 1Explores the qualities and skills that make for a successful game producer, including leadership, communication, and…
What Makes a Good Game Producer? Part 2Delves deeper into the role of a game producer, including project management, risk assessment, and team coordination,…
Five tips on being a better producerThe title might feel gimicky, but there are a few very important pieces of advice, which are worth considering.
Production Pipeline: a Design Tool?A broad overview of a common production timeline: milestones, deliverables, dos and don'ts. Beware though, as…
Breaking The WheelJustin Fischer's absolutely awesome collection of best practices and tips to leading game production. Must read.
User Story Mapping for Games - An ExampleIf using Agile on your project, User Story Mapping can greatly help prioritize and plan releases. This article gives a…
AgileEVM – Earned Value Management in Scrum ProjectsThesis (theoretical) on the AgileEVM - adaptation of the classic EVM, that uses Scrum's key values.
Measuring Integrated Progress on Agile Software Development ProjectsA little bit more practical article on how to actually calculate AgileEVM.
Writing Good User StoriesA concise and easy to understand explanation of the user story and acceptance criteria concepts. Some theses might be…
Basics of User Story MappingSame as above, a very concise and well explained user story mapping technique (PDF).
Building an Agile User Story MapHands-on guide to building a user story map (PDF).
Nearly Universal Principles of ProjectsNUPP is a collection of nearly universal principles of projects: those we’d do well to follow in all projects,…
P3.expressP3.express is a minimalist, practical project management system. It’s easy to learn, easy to use, and easy to teach.
micro.P3.expressmicro.P3.express is a flavor of P3.express designed for micro-projects with approximately 1 to 7 team members.
Designing a Production Process: Part 1Provides an introduction to designing a production process for game development studios, covering topics such as team…
Designing a Production Process: Part 2Delves deeper into the components of a production process, including milestone planning, risk management, and quality…
Designing a Production Process: Part 3Focuses on production methodologies, providing an overview of popular approaches such as Agile, Waterfall, and Scrum,…
Evidence-Based SchedulingA system, that produces reliable shipping schedules, based on the past performance of the team. It uses Monte Carlo…
When will the Agile Project be done?How to make an educated forecast of the project's end date, based on the team's velocity.
Ensemble Studio's Age of Empires II: Age of KingsAge of Empires II: Age of Kings was developed by Ensemble Studios with the aim of improving upon the original game in…
Baldur's Gate II: The Anatomy of a SequelBaldur's Gate II, developed by BioWare, focused on improving upon the original game by refining the development…
Blizzard's Diablo IIDiablo II, developed by Blizzard Entertainment, focused on refining and expanding the gameplay mechanics of the…
Irrational Games' System Shock 2System Shock 2, developed by Irrational Games, was a sequel created under challenging circumstances, including…
Epic Games' Unreal TournamentUnreal Tournament, released in 1999, was developed by Epic Games and Digital Extremes, who had an unusual development…
Producer Bootcamp: High Performance ProducersGearbox Software's Aaron Thibault helps viewers build personalized progress charts in the pursuit of improving their…
My To-Do List: Organizing a Producer's WorkOculus' Bernard Yee provides a suggested to-do list for people who manage a team and project's to-do list, why they…
Taming the Chaos: Lessons in Project ManagementClinton Keith explains how to deliver great games on schedule without breaking the bank or the backs of your team.
Up Sh*t Creek: Pro Tips for Managing the Unmanageable ProjectAmy Dallas explores a mindset for producers that can help one be successful when faced with managing a seemingly…
User Story Mapping: Developing a Shared UnderstandingJamie Winsor shares how user story mapping is used to cut development waste and align team members behind a single,…
Anatomy of Modern Game Design DocumentsYour game will start with a GDD and the production process will stem from the design documentation regardless of the…
How to prepare yourself for Game ProductionA detailed and very well explained summary of what a producer's job is about, but it contains a few gamedev specific…
So You Want To Be a ProducerWe'll put summary for newcomers. Consider watching other Extra Credits videos about game development (they used to…
Embracing Ambiguity: How to Do Good Work When You Don't Know What to DoRuth Tomandl discusses the concept of ambiguity and methods for determining whether it's a problem or not in game…
What is Earned Value Management? EVM in a nutshellEVM explained in 3 minutes. Hopefully, will whet your appetite for the EVM topic.
How The Witcher Devs Turn Great Ideas Into Game FeaturesTimestamped video, where Lead Game Designer from CD Project Red talks about their approach to breaking down the game…
One-Page DesignsYou know how in agile you want to make sure your user stories are concise and not too detailed to incentivize…
Game Development CautionTimothy Cain discusses the shift towards a culture of caution in game development, contrasting his experiences with…
This Problem Changes Your Perspective On Game DevAn interesting perspective on game development: design process is a search algorithm in pursuit of the deepest point…
The Red & Green Flags of Studio LeadershipWhile Rami Ismail is talking about studio leadership in general, I actually think he describes the very essence of how…
Introduction to Game Production10 lessons covering different phases and aspects of managing a game development project. Very surface-level…
Deeply Practical Project ManagementThis is what you'd call a "no BS" course on project management. Concise, to the point, and highly practical. It is not…
MachinationsA tool, that helps prototyping game mechanics, economy flow and states either for production or for demo purposes.…
ExcalidrawA free and open source online drawing tool. Neither gamedev or project management related, but is so versatile, I find…
ChatGPTEvery time you are about to Google something, I would strongly advice first to ask ChatGPT your question. We,…
GPT for Google Sheets and DocsAn awesome Google Workspace extension, that allows querying ChatGPT from within sheets or docs. You can generate data…
SteamDBAs they say, database of everything on Steam. Very useful to follow your competitors and compare the numbers.
VG InsightsOne of the better analytics tools and sources of estimated sales data. They also have some unique tools other similar…
Steam Wishlists To Sales CalculatorSimple tool to help you ballpark sales numbers based on the wishlists count on Steam. It is not as accurate, as some…
GameDiscoverCo Plus(requires paid subscription to GameDiscoverCo Newsletter) GameDiscoverCo's data backend providing analytics on games'…
GameDiscoverCo - BASIC net revenue predictionsA simple template to calculate your sales projections. As the name implies, it is very basic.
Forecasting model by Fellow TravelerA solid template to use when forecasting sales numbers for your game.
Altshift Steam Market Study templateAnother template to help you analyze your competitors and calculate your potential sales numbers. Ideally, use this in…
Statistical PERTA set of Excel templates to help estimate and forecast a project, and hopefully make an educated decision when needed.
GDCGame Developers Conference YouTube channel, all sorts of talks on anything game development related. It's huge and is…
Noclip - Video Game DocumentariesCrowdfunded documentaries about the production process of different kinds of games. Kind of a peek behind the…
Game Production AcademyVideos on agile topics for Game Producers. Check out their web-site for extra articles.
Timothy CainI've listed one Tim's video in the Videos section above, but I strongly suggest to subscribe to his channel, it's just…
Deconstructor of FunNot directly production related, but offers in-depth analysis on recent gamedev events, e.g. Brawl Stars ditching…
The GameDiscoverCo NewsletterFocused on the business side of game production and game discoverability, their in-depth analysis on Steam-related…
Lead52Weekly newsletter on leadership, which is concise and thought-provoking. It's not going to dump a ton of information…
The Art of LiveOpsThis show seems to have ended, but some (if not all) episodes are still relevant in 2023. If you're managing a live…
Deconstructor of FunThe difference with the newsletter is that it has more stuff to read, like industry news, new game releases, in-depth…
Diablo Boss Rod Fergusson On What Makes a World Class Video game ProducerRod drops some knowledge on us as we talk about how to be a world-class game producer. Whether you've been making…
fedoruk.worksQuality project management content, not game development specific ().
Kryuchkov about outsourcingSoftware Delivery Management Consultant Alexander Kryuchkov shares his advice about managing projects. I like him a…
William W. DavisInsightful LinkedIn posts on agile in project management. William is also an author of the Statistical PERT.
Game DeveloperRSS feed of the gamedeveloper.com (ex. gamasutra.com) - both news and articles, all about game development (including…
NaavikA very high-quality business-focused blog to stay up-to-date on the industry. Check out their "Deep Dives" series for…
Global GameDev Salaries 2020-2021A Google Sheet with salarie statistics, put together by Evva Karr *
H1B Salary DatabaseNot sure how accurate this data is, as I'm not from USA.
Seyed's Publisher DatabaseA very detailed list of game publishers with some extra notes on most of them. Go-to resource for finding yourself a…
How To Market A GameChris knows a thing or two about game marketing and discoverability. As a Game Producer, you will cross paths with…