Anything About Game
Section: 3D Engines and Frameworks
Entry
Appears in 5 awesome lists
Engine focusing on performance & modern rendering techniques.
Section: 3D Engines and Frameworks
Section: 游戏引擎 · 现代 OpenGL/Vulkan 引擎,带编辑器和脚本系统,可用于学习使用
Section: C++ · Engine focusing on performance & modern rendering techniques.
Section: Game Engine · [C++ 3D]
Section: Other · 3D engine with modern graphics
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies).
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. [BSD-2-clause]
An efficient cross-platform serialization library from Google that allows direct access to serialized data without parsing or unpacking.
A language-neutral and platform-neutral serialization mechanism that is designed to be highly efficient and extensible. It supports rich data types and is widely used in distributed systems, such as gRPC and Apache Kafka.
(3D) Navigation mesh generator and pathfinder, mostly for games. [zlib]
A browser-based WebGL engine with support for WebXR content, mobile browsers, collaborative editing, and more.